📅 2025-06-07
· ✍️ Bas v.d. Wiel
·
🏷
announcement
So I started my new job at a large ISP this week. While irrelevant for the project itself,
this does take quite a massive bite out of the time I have available to spend on DOSContainer.
That’s why I finished up the repository service and contribution guidelines
and am inviting others to chip in. While it’s annoying that work gets in the way of my hobbies, it’s
not money that’s keeping me from DOSContainer so I’m not looking for donations. What I do need is code.
So if you’re halfway decent at Rust, please have a look and help where you can!
Read more...
📅 2025-06-01
· ✍️ Bas v.d. Wiel
·
🏷
announcement
Short service announcement for today: the code repository for DOSContainer moved
yet again. Since I’m not seeing any sort of uptake regarding collaboration and I’m
still the only developer, I’m choosing to self-host my code. Can I do better than
GitHub? Well, yes. I don’t want my code to be beholden to some cloud-behemoth. The
code itself is as public as ever
at its new address and you can even keep using your GitHub credentials to contribute.
Read more...
📅 2025-05-27
· ✍️ Bas v.d. Wiel
·
🏷
announcement
DOSContainer generates bootable PC-DOS 1.00 disk images! So technically that means
we have lift-off, and I’d be lying if I said I wasn’t happy about this milestone. However,
and there’s always a “but”, we’re not there yet. In fact, I’ve been at this very spot
before and even further along. I had bootable PC-DOS running a BASIC game from a generated
image but I still started over. Why? Architecture! The code would absolutely not scale
at all, and I’m running into similar questions again this time around. Allow me to elaborate,
because things are not as dire as they sound.
Read more...
📅 2025-05-24
· ✍️ Bas v.d. Wiel
·
🏷
design
One major issue for DOSContainer is to figure out the optimum between what you have
on your desk and what the software you’re building actually supports. In a previous
version of the codebase I had started a convoluted decision tree of if/then/else/unless
logic. That stopped scaling after two versions of DOS, while I intend to support dozens
so something had to give. The alternative? Modeling compatibility as data!
Currently DOSContainer is gearing up to release 1.00 which will only support PC-DOS 1.00
on the surface. Inside the codebase, however, I’m already working with versions 1.00, 1.10
and 2.00 to prove the design. These three versions already have a few quirks between them
and the hardware they run on that will exclude certain combinations. Modeling how to handle
this is crucial to the future of DOSContainer.
Read more...